Bugfix: prevent crash if sensor that need computation disconnect (or connection timeout).

This commit is contained in:
Dennis Guse
2023-06-16 22:48:49 +02:00
parent eb8d28dfc1
commit 1c825b052e
@@ -162,7 +162,9 @@ public final class SensorDataSet {
}
this.cyclingCadence = (SensorDataCyclingCadence) sensorData;
this.cyclingCadence.compute(previous);
if (this.cyclingCadence != null) {
this.cyclingCadence.compute(previous);
}
return;
}
@@ -176,7 +178,9 @@ public final class SensorDataSet {
Distance preferenceWheelCircumference = PreferencesUtils.getWheelCircumference(); //TODO Fetch once and then listen for changes.
this.cyclingDistanceSpeed = (SensorDataCyclingDistanceSpeed) sensorData;
this.cyclingDistanceSpeed.compute(previous, preferenceWheelCircumference);
if (this.cyclingDistanceSpeed != null) {
this.cyclingDistanceSpeed.compute(previous, preferenceWheelCircumference);
}
return;
}
@@ -194,7 +198,9 @@ public final class SensorDataSet {
}
this.runningDistanceSpeedCadence = (SensorDataRunning) sensorData;
this.runningDistanceSpeedCadence.compute(previous);
if (this.runningDistanceSpeedCadence != null) {
this.runningDistanceSpeedCadence.compute(previous);
}
return;
}